Create a TextNode from text, and optionally reacts to a IConsumable, interpolating the defined variables in the text each time the state changes.
If you provide a IConsumable as the second argument, the text will act as a template
and can reference properties in the state: $count, $someValue.
When the state properties changes, the text node will be automatically updated with the new text.
Only the properties that are referenced in the template will be listened to.
NOTE If you're not interpolating, and dont need to change the text, you can directly pass in a string ('string') instead of (text('string')).
Create a TextNode from text, and optionally reacts to a IConsumable, interpolating the defined variables in the text each time the state changes.
If you provide a IConsumable as the second argument, the text will act as a template and can reference properties in the state:
$count
,$someValue
.When the state properties changes, the text node will be automatically updated with the new text. Only the properties that are referenced in the template will be listened to.
NOTE If you're not interpolating, and dont need to change the text, you can directly pass in a string ('string') instead of (
text('string')
).